SDEF

/*SINED weapon_plasmabow (.3 .3 1) (0 0 0) (0 0 0)
Plasma Bow - World Model
*/

//
// The file declaration section
//
path models/crossbow_w

// base model
cross_w.sbm

normal cross_w_01e.tga

//
// Declare the animation types and files
//
idle1     cross_w.SAM
fire1     cross_w.sam
//
// Define model group areas
//
id 200 group weapon bone barrel 0 180 -90 nodraw
id 2 group dummy bone chamber 0 180 -90 nodraw

//
// The initialization section
//
!init:
server classname PlasmaBow

server respawnsound
server aliascache snd_pickup "weapons/pkup/pkup1.wav"

server iconname "w_crossbow"
server itemname "Plasma Bow"

//cachemodel "models/view_crossbow.def"

//
// The main section
//
!main:
